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It's a simple idea, but with the multiple levels you get a lot to play. The first level is the easy one, but next ones are much tougher. Usually it's down to luck on how long distance it is to the next platform. It's done well on how the music stops when you have to move and the red matter starts to spread on the screen, it makes for a chilling atmosphere.

I'd like to invite your game to our contest, the Game Development World Championship!